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PES 2017 | New HD Wanda Metropolitano Stadium With Exterior

 PES 2017 | New HD Wanda Metropolitano Stadium With Exterior






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Source : https://www.facebook.com/StillAlivepatchgame/

Stadium Wanda metropolitano : https://www.mediafire.com/file/zwxu9ub137gjw6y/SPA_-_Wanda_Metropolitano_Madrid.7z/

Stadium Server v1.0 + 1.3 : https://www.pes-id.com/2017/07/pes-2017-stadium-server-cara-menggunakan-stadium-server.html

INDO TUTORIAL : https://www.rpeditor.my.id/2020/03/cara-pasang-stadium-server-dan-setting.html


Writer By HCS


ENG TUTORIAL

HOW TO INSTALL STADIUM SERVER

For those of you here who are still confused about using the stadium server, this time I will give a tutorial in simple language that is easy to understand. Here's how: 1. You must or must use LiveCPK Sider and must have a stadium server first, if you don't have it please download LiveCpk Sider by Juce & Nesa, the latest version v.3.5.1 and also download the Stadium server v.1.0 and v.1.3 (Config its .lua) 2. Download and open Stadium Server v.1.0 first, extract the file with WinRAR, enter the 'Content' and 'Modules' folders into the Sider folder in your PES 2017 directory. If there is a dialogue message, you just OverWrite 3. Next download and open Stadium Server version 1.3, extract it with WinRAR then copy StadiumServer.lua into the modules folder in your PES directory 4. Open the sider.ini file with notepad, add the text under extension modules, add the command lua.module = "StadiumServer.lua", so something like this: ; Extension modules lua.module = "StadiumServer.lua" 5. Next, open the Stadium-Server folder, Here later we will find 3 folders namely Ulker Stadium, Niko Liberty v1, Turk Telekom Arena. The Ulker Stadium & Turk Telekom Arena folder is a "raw" folder from a stadium, extracted from a .CPK file, so you could say the folder was intentionally not used as a CPK. So if you want to add a stadium, you have to extract the CPK file first, then you name the extracted stadium folder and place it in the Stadium Server folder. Here I take the example of the Turk Telekom Arena & Ulker Stadium folder above. 6. Then open map_teams.txt with notepad. The position of map_teams.txt is at the bottom in the stadium server folder, make sure you write the format as follows writing format: team_ID, stadium_id, stadium_name, stadium_path # comment (Comments are optional, used as descriptions, may or may not be added). Team_ID : ID of a team that you will be the location of the stadium homebase. Stadium_Id : 3 Digit ID which is usually used for stadium, if you extract a stadium from stadiumpack you will find folders like 007, 019 etc. The 3 digit number is called the stadium ID. Keep in mind! The Stadium ID must start with one or two 0 numbers. For example, the Stadium ID is less than 10, then the Stadium ID is 007, 003, for example, more than 10 it becomes 011, 019, and so on. Stadium_name : The name of the Stadium that will be displayed in the game. Stadium_path : The stadium folder storage location, here the stadium folder name must be the same as the one written in maps_teams later. It is recommended to save the stadium folder in the stadium-server folder. And if you want to take the stadium from the stadiumpack (which contains 40-42 stadiums), it needs to be extracted first. Actually it can be directly copied / cut to the stadium server folder after being extracted, but it is recommended to make a union/perstadium first and then copy/cut it to the stadium server folder. If you have understood the explanation above, then later in map_teams.txt you can write it in an example format as below: 101, 019, Ulker Stadium, TUR - Ulker Stadium #Fenerbahce Teams id with 3 digits can also be written with 4 digits to make it neat. Example: 0101, 019, Ulker Stadium, TUR - Ulker Stadium #Fenerbahce Information: 101 : Fenerbahce Team ID, (Team IDs with 3 digits can also be written as 4 digits to make it neat, add 0 in front of it, for example 101 becomes 0101) 019 : Stadium ID of Ulker Stadium Ulker Stadium : Name of Stadium in game TUR - Ulker Stadium : Stadium folder name (remember to write the stadium folder name in maps_teams must be the same as the stadium folder name, and the stadium location) # Fenerbahce : Information showing that this stadium belongs to Fenerbahce (Filled or unfilled, doesn't matter). That's it for the tutorial, although it's a bit long, I hope you understand it, thank you... Nb: - Don't forget to pay attention to the number of commas and spaces - To find out the team ID, you can use Zs Editor by Buhalo88 or Editor by ejogc327 - To find out the stadium id, you can enter the stadium server (eg Stadio Artemio Franchi), find the render folder then look for the thumbnail folder, then open the thumbnail folder (here we will find out the stadium id stxxx) TUTORIAL SETTING MAP FINAL COMPETITION Open maps_competitions with notepad. Then edit the format like this, I took the example of setting the Stadium Server for the UCL Final which will be held at the Artemio Franchi stadium which is on the Stadium Server 13, , , , 142, Artemio Franchi, ITA - Artemio Franchi # Champion League Final Information: 13 = this is the tournament id (in this example it means 13 is the UCL tournament id, so later, just adjust it to the tournament id you want) 142 = this is the Artemio Franchi stadium id which is on the server stadium, so later, just adjust it to the tmn2 stadium id that you want to make the final stadium Artemio Franchi = This is the name of the stadium that will appear in the game ITA - Artemio Franchi = Stadium folder name (remember to write the stadium folder name in maps_competitions must be the same as the stadium folder name, and the stadium location) # Champions League Final = this one is optional or just a description. Do you want to fill it or not, it doesn't matter Nb: Don't forget to pay attention to the number of commas and spaces.

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